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Pokemon Alpha Sapphire Rom Randomizer10/18/2021
It will work for most Pokemon ROMs (not for many ROM hacks, though). Features Those Pokemon which can only be evolved by This is a universal Pokemon randomizer. Sometimes, just after a night a character or any funny joke can be real and famous.But in battle it still shows up in the Bag. Outside of battle, the Revive functions as the Sacred Ash, restoring every fainted Pokémon in my team to full HP. This technically serves the function I'm looking for (preventing the use of the Revive item during battle) but is hacky, hard to understand, and doesn't give any feedback on what happened to the player.Further research: I edited every value on Revive to match that of Sacred Ash, even the price.I wish there were a way to change that message without messing with the one that's displayed by the Max Revive, but so far that's the least hacky way I've gotten the effect I'm looking for. By changing the Field Effect to 3 but changing Amount Healed to 0, it fully restores all fainted Pokemon as a Sacred Ash would, but when used in battle it displays "Pokemon recovered from fainting!" but doesn't actually heal the Pokemon. Changing the Field Effect to either that of Revive (1) or Sacred Ash (3) restores the behavior noted in "Further research".A slap in the face: Changing UseEffect from 1 to 0 makes it unusable outside of battle, but usable as normal inside battle.I figured out a way to do what I want that's less hacky than changing 0xD to 4. An ideal outcome would be getting that in-battle behavior while retaining its normal behavior outside of battle. Inside battle, a message I've never seen legitimately appears: "But the item doesn't do anything here!" and it does not consume the Revive. Outside of battle, the item "will have no effect".
![]() But instead of making Revives prohibitively expensive, I'll make them only heal 1 HP instead of 50%. If there was a way to change the ones Hau gives you into Sacred Ashes though.I think what I'll do is what I did in Nova Sun and Umbra Moon: make Sacred Ashes available in shops for cheap. The only items that have the same BoostACC (=1) are. Revive, Max Revive, and Revival Herb.Alternatively, try dummying out the item completely by copying over an unused itemBoostAcc is tied to FieldEffect on Revive, changing one changes the other.I'd rather not dummy the item out, seeing as Hau gives you like 900 over the course of Sun and Moon, no idea how many in Ultra. I'd think the game reuses flags for different purposes.
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